Product Designer · UX / UI · Research
I design research-driven, accessible digital experiences with a systems mindset shaped by architecture. Seeking entry-mid level roles.
Background in architectural systems · WCAG-informed · calm, intentional UI
Selected case studies
Designing Low-Pressure Community Experiences for Millennial Belonging
Platform: Mobile app | UX Research · Interaction Design · Prototyping
Problem: How might we help millennials form real-world social connections through a digital-first discovery experience?
My role: Research synthesis, journey mapping, interaction design, usability testing
Get lost on purpose - A Travel Experience Redesign
Platform: Mobile app | UX Research · UI Design
Problem:
How might we reduce cognitive overload when planning multi-step travel experiences?
My role:
Research framing, wireframes, usability heuristics
Mood-Based Content Discovery
Platform: TV, OTT | UX Strategy · IA · Concept Design
Problem:
How might we help users choose what to watch when they don’t know what they’re in the mood for?
My role:
User flows, taxonomy exploration, interaction concepts
How I work
Research → insight → decision → iteration
Accessibility and inclusive design as a baseline, not an add-on
Clear documentation and collaboration with PMs and engineers
Architecture → Product Design
10 years working with constraints, systems, and real-world users.
Trained through Maryland Institute College of Art, Google UXD, CUNY, and IDF programs with a focus on research, accessibility, and interaction design.
Interested in my work?
Looking to collaborate with a thoughtful product designer who brings clarity, care, and research-driven decision-making?